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This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
Articles on the English Wikipedia related to fictional characters originating in video games. This subject excludes characters that appeared originally for other media, such as licensed appearances. Video game species such as Pokémon also fall under the scope of this project, both as individual species and related lists. 9.1% List-Class; 23.1% ...
To place a file in this category, add the tag {{Non-free character|Video game character artwork}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page. If this category is very large, please consider placing your file in a new or existing subcategory.
Fullbright (formerly The Fullbright Company) is an American indie video game developer based in Portland, Oregon, best known for its 2013 title Gone Home.Before forming Fullbright, Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja had worked together on Minerva's Den, the single-player expansion to BioShock 2.
Glines worked as a layout and cleanup artist for Spümcø, before becoming a character designer at Warner Bros. for DC Comics based series such as Batman: The Animated Series and Batman Beyond. He also did character design work on Cartoon Network's Samurai Jack and was the lead character designer on Harley Quinn.
Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
Yasuda is a former employee of the video game company Capcom (joining in 1985) and has worked on many Capcom games, taking on various design roles for works such as the Final Fight series and Street Fighter II: The World Warrior (including their updates).