Search results
Results from the WOW.Com Content Network
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.
Quest Cash, new payment and credit-sharing method for games and other purchases from the Quest Store; ability to use Meta Quest 2 or Quest Pro headset while lying down (experimental) [127] [128] v64 Meta Quest build 64.0 March 27, 2024 April 8, 2024 "lying down" mode (experimental) external mic support (experimental, Quest 3 only)
Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices (Quest 2, Quest Pro, Quest 3), all of which use the Android operating system. It is based on Chromium, which uses Blink, a derivative of WebKit.
The Quest 3's design is an evolution of that of the Quest 2, combined with elements of the Meta Quest Pro.It uses a pair of LCD displays with a per-eye resolution of 2064×2208p, which is a roughly +30% increase over the 1832×1920p resolution of the Quest 2.
Quill Theater, an application for viewing creations made in Quill, was later made available following the release of the Oculus Quest. [2] In September 2021, Facebook, now known as Meta Platforms, and the owner of Oculus, sold Quill to its original creator, who continues to develop and support the app. [3]
OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition. The OpenVR SDK has replaced the API that was previously available in steamvr.h in the Steamworks SDK. The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK.
The game left Steam early access and was released for Steam VR and Meta Quest on May 21, 2019. In the following years, the game was expanded through the addition of new gameplay modes. Major updates included cross-platform multiplayer, [6] Spin Mode, [7] Spiral Mode, [8] and Mixed Reality Mode. [9]