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  2. Co-construction (learning) - Wikipedia

    en.wikipedia.org/wiki/Co-construction_(learning)

    Co-construction is important for developing creative partnerships within the classroom. In a classroom, cooperation and collaboration is very important. It can teach students how to effectively communicate with others to solve problems. [10] Also, this is a very important skill that students need to learn later in life.

  3. Constructionism (learning theory) - Wikipedia

    en.wikipedia.org/wiki/Constructionism_(learning...

    AgentCubes is a block-based programming environment for kids to create 3D games and simulation. It is developed by Alexander Repenning; Easy Java Simulations or Ejs or EJS was developed by Open Source Physics under Francisco Esquembre. The user is working at a higher conceptual level, declaring and organizing the equations and other ...

  4. Category : Construction and management simulation games

    en.wikipedia.org/wiki/Category:Construction_and...

    City-building games (5 C, 168 P) F. Factory simulation games (5 P) G. Government simulation video games (2 C, 84 P) M. Music management games (7 P)

  5. Premises - Wikipedia

    en.wikipedia.org/wiki/Premises

    Premises are land and buildings together considered as a property. This usage arose from property owners finding the word in their title deeds , where it originally correctly meant "the aforementioned; what this document is about", from Latin prae-missus = "placed before".

  6. Construction and management simulation - Wikipedia

    en.wikipedia.org/wiki/Construction_and...

    Players are only allowed to control building placement and city management features such as salaries and work priorities, while actual building is done by game citizens who are non-playable characters. The SimCity series, the Caesar series, and Cities: Skylines series are examples of city-building games that have found commercial and cultural ...

  7. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3]

  8. Construction Site (TV series) - Wikipedia

    en.wikipedia.org/wiki/Construction_Site_(TV_series)

    Construction Site is a live action children's television series created by The Jim Henson Company in 1999, featuring a group of seven anthropomorphic construction vehicles. It was originally produced for and shown on CITV starting on September 10, 1999.

  9. Building occupancy classifications - Wikipedia

    en.wikipedia.org/wiki/Building_occupancy...

    Example of Group F structure, the Klann Organ Company, located in Waynesboro, Virginia. Building occupancy classifications refer to categorizing structures based on their usage and are primarily used for building and fire code enforcement. They are usually defined by model building codes, and vary, somewhat, among them. Often, many of them are ...