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Unlike a continuous-time signal, a discrete-time signal is not a function of a continuous argument; however, it may have been obtained by sampling from a continuous-time signal. When a discrete-time signal is obtained by sampling a sequence at uniformly spaced times, it has an associated sampling rate. Discrete-time signals may have several ...
A computer is a finite-state machine that may be viewed as a discrete system. Because computers are often used to model not only other discrete systems but continuous systems as well, methods have been developed to represent real-world continuous systems as discrete systems. One such method involves sampling a continuous signal at discrete time ...
Discrete event simulation, on the other hand, changes state variables only in response to events, typically using next-event time progression. Continuous dynamic systems can only be captured by a continuous simulation model, while discrete dynamic systems can be captured either in a more abstract manner by a continuous simulation model (like ...
Digital control theory is the technique to design strategies in discrete time, (and/or) quantized amplitude (and/or) in (binary) coded form to be implemented in computer systems (microcontrollers, microprocessors) that will control the analog (continuous in time and amplitude) dynamics of analog systems.
In applied mathematics, discretization is the process of transferring continuous functions, models, variables, and equations into discrete counterparts. This process is usually carried out as a first step toward making them suitable for numerical evaluation and implementation on digital computers.
The simulation must keep track of the current simulation time, in whatever measurement units are suitable for the system being modeled. In discrete-event simulations, as opposed to continuous simulations, time 'hops' because events are instantaneous – the clock skips to the next event start time as the simulation proceeds.
The term discrete-time refers to the fact that the transform operates on discrete data, often samples whose interval has units of time. From uniformly spaced samples it produces a function of frequency that is a periodic summation of the continuous Fourier transform of the original continuous function.
A computer simulation language is used to describe the operation of a simulation on a computer. [1] [2] There are two major types of simulation: continuous and discrete event though more modern languages can handle more complex combinations. Most languages also have a graphical interface and at least a simple statistic gathering capability for ...