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Unlike a continuous-time signal, a discrete-time signal is not a function of a continuous argument; however, it may have been obtained by sampling from a continuous-time signal. When a discrete-time signal is obtained by sampling a sequence at uniformly spaced times, it has an associated sampling rate. Discrete-time signals may have several ...
Discrete event simulation, on the other hand, changes state variables only in response to events, typically using next-event time progression. Continuous dynamic systems can only be captured by a continuous simulation model, while discrete dynamic systems can be captured either in a more abstract manner by a continuous simulation model (like ...
Block diagram illustrating the superposition principle and time invariance for a deterministic continuous-time single-input single-output system. The system satisfies the superposition principle and is time-invariant if and only if y 3 (t) = a 1 y 1 (t – t 0) + a 2 y 2 (t – t 0) for all time t, for all real constants a 1, a 2, t 0 and for all inputs x 1 (t), x 2 (t). [1]
The term discrete-time refers to the fact that the transform operates on discrete data, often samples whose interval has units of time. From uniformly spaced samples it produces a function of frequency that is a periodic summation of the continuous Fourier transform of the original continuous function.
A comparison between discrete rate, continuous, and discrete event simulation. Discrete rate simulation is similar to discrete event simulation in that both methodologies model the operation of the system as a discrete sequence of events in time. However, while discrete event simulation assumes there is no change in the system between ...
The bilinear transform is a first-order Padé approximant of the natural logarithm function that is an exact mapping of the z-plane to the s-plane.When the Laplace transform is performed on a discrete-time signal (with each element of the discrete-time sequence attached to a correspondingly delayed unit impulse), the result is precisely the Z transform of the discrete-time sequence with the ...
A computer is a finite-state machine that may be viewed as a discrete system. Because computers are often used to model not only other discrete systems but continuous systems as well, methods have been developed to represent real-world continuous systems as discrete systems. One such method involves sampling a continuous signal at discrete time ...
As an example, when working with continuous-time signals (t), one might transform from the time domain to a frequency or s domain; or from discrete time (n) to frequency or z domains. Systems also can be transformed between these domains like signals, with continuous to s and discrete to z.