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  2. Problem finding - Wikipedia

    en.wikipedia.org/wiki/Problem_finding

    The processes are discovery, formulation, construction, identification and definition. Problem discovery is an unconscious process which depends upon knowledge whereby an idea enters one's conscious awareness, problem formulation is the discovery of a goal; problem construction involves modifying a known problem or goal to another one; problem ...

  3. Problematization - Wikipedia

    en.wikipedia.org/wiki/Problematization

    Problematization is a process of stripping away common or conventional understandings of a subject matter in order to gain new insights. This method can be applied to a term, writing, opinion, ideology, identity, or person.

  4. Flow (psychology) - Wikipedia

    en.wikipedia.org/wiki/Flow_(psychology)

    The lack of standardized definitions, measurement approaches, and terminologies hampers the cumulative progress of flow state research and poses challenges in synthesizing and comparing findings across studies. [111] It also limits the development of comprehensive theoretical models that can encompass the complexity and nuances of flow experiences.

  5. Thought experiment - Wikipedia

    en.wikipedia.org/wiki/Thought_experiment

    Thought experiments have been used in philosophy (especially ethics), physics, and other fields (such as cognitive psychology, history, political science, economics, social psychology, law, organizational studies, marketing, and epidemiology). In law, the synonym "hypothetical" is frequently used for such experiments.

  6. Psychology - Wikipedia

    en.wikipedia.org/wiki/Psychology

    Ψ , the first letter of the Greek word psyche from which the term psychology is derived, is commonly associated with the field of psychology. In 1890, William James defined psychology as "the science of mental life, both of its phenomena and their conditions." [14] This definition enjoyed widespread currency for decades.

  7. Black swan theory - Wikipedia

    en.wikipedia.org/wiki/Black_swan_theory

    One problem, labeled the ludic fallacy by Taleb, is the belief that the unstructured randomness found in life resembles the structured randomness found in games. This stems from the assumption that the unexpected may be predicted by extrapolating from variations in statistics based on past observations, especially when these statistics are ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Eureka effect - Wikipedia

    en.wikipedia.org/wiki/Eureka_effect

    In this problem a set of 8 coins is arranged on a table in a certain configuration, and the subject is told to move 2 coins so that all coins touch exactly three others. The difficulty in this problem comes from thinking of the problem in a purely 2-dimensional way, when a 3-dimensional approach is the only way to solve the problem. [33]