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Dracula's Castle is the main setting of the video game Castlevania: Symphony of the Night (1997), which was designed by Koji Igarashi.Players control the protagonist Alucard as they explore the castle, which was based on the traditional depiction of Castle Dracula from the horror novel by Bram Stoker and related media, and is one of numerous incarnations in the Castlevania series.
Symphony of the Night uses 2-dimensional side-scrolling gameplay. [6] The objective is to explore Dracula's castle to defeat an entity named Shaft who is controlling Richter Belmont, the self-proclaimed lord of the castle and hero of the events which took place in Castlevania: Rondo of Blood. The player must acquire a particular item during ...
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
The main antagonist of the Castlevania series is Dracula (ドラキュラ, Dorakyura), based on the original character by Bram Stoker and his depiction in film. [1] [2] His real name is Dracula Vlad Tepes, and he is estimated to be over 800 years old by the time of Castlevania: Symphony of the Night (1997). [3]
In response, Shaft creates an inverted version of Dracula's castle for Alucard to travel through, and Alucard defeats him, and ultimately, Dracula as well. [43] [44] Symphony of the Night also expands on Alucard's background, revealing how his human mother, Lisa, was hunted down and executed by humans who believed her to be a witch. [45]
Castlevania: Symphony of the Night, stars Dracula's son Alucard who enters the castle five years after Richter's victory. Symphony of the Night introduced the character of Lisa, Alucard's mother and Dracula's wife who had been falsely executed on charges of witchcraft centuries prior, leaving Dracula grief stricken. [27]
"Demon Castle Dracula"), which was later released as Castlevania in the United States (May 1, 1987) and PAL (December 19, 1988). Titles in the series have been released on numerous video game consoles , handheld game consoles , and personal computer platforms, and several have been re-released on multiple platforms and included as part of ...
Over the next ten years, he moved into a senior role within the company, working on Castlevania: Symphony of the Night as a programmer, writer, and assistant director. He later served as the lead producer on the Castlevania series, starting with Castlevania Chronicles in 1999 and ending with Castlevania: Harmony of Despair in 2011.