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Tales of Arise [2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment. The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.
The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
On March 28, 2018, however, Tales of Link ended their service, and a day after the closure, they announced the global version of Tales of the Rays would end their service as well on May 29, 2018, [64] [65] with its Japanese vesion shutting down on July 23, 2024. [66] Tales of Crestoria, another mobile game, was released on July 16, 2020. [67]
tales-of-arise-1. JRPG fans are getting served well in 2024 with back-to-back releases, and they can add another well-known game to that list. Bandai Namco’s Tales of Arise, the eighteenth entry ...
Pages in category "Tales (video game series) video games" The following 34 pages are in this category, out of 34 total. This list may not reflect recent changes .
[1] [2] Characters gain experience levels using experience points, gained by completing quests and fighting. Side-quests separate from the main narrative can be taken through guilds in various parts of the overworld. As the player completes side-quests, guilds level up with the character, providing extra materials and items.
Tales of Symphonia and its sequel were collected as a PlayStation 3 high definition release in Tales of Symphonia Chronicles in 2013. [11] A Steam version was released on February 2, 2016. [12] A remastered version was released for Nintendo Switch, PlayStation 4 and Xbox One on February 17, 2023. [13] [14]
Critics considered the optional side-quests to be a weak-point for the game overall, not meeting the standard of the main story quests, being mostly fetch quests. [ 24 ] [ 25 ] [ 31 ] Polygon 's George Yang also criticised the side-quests for failing to take advantage of the game's "rich lore and politics" as the game's themes "could have been ...
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