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Flying Corps (1996) Red Baron II (1997) Master of the Skies: The Red Ace (2000) Red Ace Squadron (2001) Wings of War (2004) Snoopy vs. the Red Baron (2006) First Eagles: The Great War 1918 (2006) Time Ace (2007) Rise of Flight: The First Great Air War (2009) Air Conflicts: Secret Wars (2011) Snoopy Flying Ace (2010) IL-2 Sturmovik: Flying ...
Pages in category "World War I flight simulation video games" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. D.
Snoopy and the Red Baron (video game) Snoopy Flying Ace; Snoopy vs. the Red Baron (video game) The Snowfield; Sopwith (video game) Strategic Command WW1: The Great War 1914–1918; Supreme Ruler The Great War
The magazine concluded that "this game is a must for WWI fans and flight simulation fans". [5] In a 1991 survey of World War I flight simulations, Computer Gaming World called Knights in the Sky "the most realistic", superior to Dynamix's Red Baron for "the advanced air combat simulation jocks"; [ 6 ] a survey of strategy and war games that ...
The game has a useful 'Single Mission' option that allows the user to choose their mission, aircraft type, weapons, year, nationality, weather, and time of day, and look at a map of the mission area. A set of names are generated to be included on the squadron roster and they are allocated varying skill levels (ranks).
The game has 22 missions to complete, with upgradeable World War I-era planes, including Snoopy's Sopwith Camel, to control. Unlike the original comic, many Peanuts characters appear in the game as officers and pilots for the Royal Flying Corps. The main characters include Charlie Brown, Lucy, Linus, Sally, Peppermint Patty, Marcie and more.
Flying Circus is a 2–6 player game in which half the players control Allied aircraft and the other half German aircraft. The game contains 200 counters, a large paper hex grid map, and aircraft sheets to track speed, altitude, diving and climbing ability, ammunition supply, and damage suffered. [2]
Flying Corps was a runner-up for Computer Gaming World ' s 1996 "Simulation Game of the Year" award, which ultimately went to Jane's AH-64D Longbow.The editors wrote that Flying Corps "sports perhaps the best flight models ever seen on a prop-based sim; only quirky views and steep performance requirements kept it from the crown."