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  2. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    During execution, the distance of a node N is the length of the shortest path discovered so far between the starting node and N. [ 18 ] From the unvisited set, select the current node to be the one with the smallest (finite) distance; initially, this is the starting node (distance zero).

  3. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Find the Shortest Path: Use a shortest path algorithm (e.g., Dijkstra's algorithm, Bellman-Ford algorithm) to find the shortest path from the source node to the sink node in the residual graph. Augment the Flow: Find the minimum capacity along the shortest path. Increase the flow on the edges of the shortest path by this minimum capacity.

  4. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes . This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph .

  5. Google Maps will tell you if your taxi driver is veering off ...

    www.aol.com/news/google-maps-tell-taxi-driver...

    Well, you could always use Google Maps or any navigation app to make sure taxi drivers choose the shortest route possible, but the newest feature Google is testing for Maps actually does the work ...

  6. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    A diagram illustrating great-circle distance (drawn in red) between two points on a sphere, P and Q. Two antipodal points, u and v are also shown. The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path ...

  7. Contraction hierarchies - Wikipedia

    en.wikipedia.org/wiki/Contraction_hierarchies

    The contraction hierarchies (CH) algorithm is a two-phase approach to the shortest path problem consisting of a preprocessing phase and a query phase.As road networks change rather infrequently, more time (seconds to hours) can be used to once precompute some calculations before queries are to be answered.

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