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  2. Timeline of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_tabletop_role...

    The following is a timeline of tabletop role-playing games.For computer role-playing games see here.. The publication year listed here is the year of the first edition in the original country.

  3. Torment: Tides of Numenera - Wikipedia

    en.wikipedia.org/wiki/Torment:_Tides_of_Numenera

    An early in-game screenshot from "the Bloom" area. Torment: Tides of Numenera uses the Unity engine to display the pre-rendered 2.5D isometric perspective environments. [2] [3] The tabletop ruleset of Monte Cook's Numenera has been adapted to serve as the game's rule mechanic, and its Ninth World setting is where the events of Torment: Tides of Numenera take place. [4]

  4. Roll20 - Wikipedia

    en.wikipedia.org/wiki/Roll20

    Roll20 supports many tabletop systems, including the various editions of Dungeons & Dragons, Pathfinder, Shadowrun, Dungeon World, Gamma World, Traveller, Numenera, 13th Age, and others. [2] [35] [37] For many less known tabletop systems, Roll20 has an open source repository where the community can contribute character sheet templates. [42]

  5. The Strange - Wikipedia

    en.wikipedia.org/wiki/The_Strange

    The Strange uses the Cypher System, developed for Numenera and is played primarily using a d20, but is used to determine if the player has beaten the difficulty of the task. The GM sets the initial difficulty and will relay that to the player prior to the roll to help them determine their course of action.

  6. Monte Cook - Wikipedia

    en.wikipedia.org/wiki/Monte_Cook

    White Wolf and Goodman Games announced his final RPG books. Monte Cook's World of Darkness , his own take on White Wolf's modern horror setting, was released at Gen Con 2007. From Goodman Games is Dungeon Crawl Classics : #50, Vault of the Iron Overlord , which was also targeted for the same Gen Con release.

  7. Invisible Sun (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Invisible_Sun_(role...

    The game mechanics of Invisible Sun are based on the Cypher System, introduced with the Numenera game, with some modifications to simplify involved math and allow for more complex characters and powerful and unpredictable magic. Players have a significant influence on the stories, as character goals play a big role within the rules.

  8. 2019 ENnie Award winners - Wikipedia

    en.wikipedia.org/wiki/2019_ENnie_Award_winners

    Cypher Play Numenera Season 18-2: Building Amber Keep, Monte Cook Games – Sean K. Reynolds and Bruce R. Cordell: Minsc and Boo’s Guide to Stuff and Things, Adventure League Admins and Rich Lescouflair Best Podcast Ken and Robin Talk About Stuff Red Moon Roleplaying Best Production Values

  9. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.