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"Electronic glasses" can also refer to electronically enhanced eyeglasses, sometimes called e-glasses, designed for users who are not necessarily visually impaired. These wearable devices use electronic technology to dynamically improve focus, adjust for available light, monitor and record health data, receive and display information, and/or facilitate control in gaming environments.
A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images.
02.1: 14.4: Driver updates and support stopped at AMD Catalyst 14.4 for video cards with support up to DirectX 11 on Hardware, and 10.2 for DirectX 9.0c cards. [citation needed] Windows Vista: 7.2: 13.12: Driver updates and support stopped at AMD Catalyst 13.12 for video cards with support up to DirectX 11. [citation needed] Windows 7: 9.3: 18 ...
ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
The pair of glasses charge in a yellow case that has a built-in battery and connects to its proprietary cable. [26] The cable can be attached either to the case or directly to the glasses. According to the manufacturer, the fully charged case will hold enough power to recharge the glasses four times. [27]
HD 6870 has 1120 stream processors at 900 MHz (most GPUs are able to run with 980-1000 MHz), a 256-bit memory interface and 1 GB GDDR5 DRAM at 1.05 GHz (can be overclocked to 1.2 GHz (4.8 GHz effective)) with a maximum power draw of 151 W. Performance is superior to the GeForce GTX 460, comparable to the GeForce GTX 560, and less than the ...
Nvidia 3D Vision is a technology developed by Nvidia, [1] [2] a multinational corporation specializing in developing graphics processing units and chipset technologies for workstations, personal computers, and mobile devices. This technology allows games, movies, and pictures to be displayed in stereoscopic 3D. [3] [4] [5]
Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision (outside of the zone gazed by the fovea).
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