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  2. Studio One (software) - Wikipedia

    en.wikipedia.org/wiki/Studio_One_(software)

    Version 2 of Studio One was announced on 17 October 2011, [13] [14] and released on 31 October 2011 (alongside the 2.0.2 update). [15] This release of the software introduced multiple enhancements, including integration with Celemony Melodyne, transient detection & quantization, groove extraction, multi-track comping, folder tracks, multi-track MIDI editing, an updated browser, and new plug-ins.

  3. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Also known as Sound Blaster Audigy ADVANCED MB, it is similar to Audigy 2 SE, but the software supports EAX 3.0, which supports 64-channel software wavetable (sample-based synthesis) with DirectSound acceleration, but without hardware accelerated 'wavetable' sample-based synthesis. DAC is rated 95 dB Signal-to-Noise Ratio.

  4. Comparison of free software for audio - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_free...

    audio recorder GPL-2.0-or-later: Gnome Wave Cleaner: Jeff Welty Yes No No GTK+ audio editor GPL-2.0-or-later: Jokosher: Jokosher community Yes No Yes GTK+ GPL-2.0-only with exception LMMS: Tobias Doerffel Yes Yes as of 0.4.0 with Qt4 Yes Qt multi-track audio editor intended as a replacement for Cubase-like software GPL-2.0-or-later: MusE: Yes ...

  5. vMix - Wikipedia

    en.wikipedia.org/wiki/VMix

    vMix is a software vision mixer available for the Windows operating system. The software is developed by StudioCoast PTY LTD. Like most vision mixing software, it allows users to switch inputs, mix audio, record outputs, and live stream cameras, videos files, audio, and more, in resolutions of up to 4K.

  6. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    The functionality in this interface allows sound designers to: Import audio files for use in video games; Apply audio plug-in effects; Mix in real-time; Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game.

  7. Sound Blaster Live! - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_Live!

    Sound Blaster Live! was the first sound card from Creative with the "What U Hear" recording input source. This was supported in the Windows drivers, so no additional software was needed to utilize it. The analog stereo audio signal that came out of the main Line Out was directed into this input.

  8. Technical features new to Windows Vista - Wikipedia

    en.wikipedia.org/wiki/Technical_features_new_to...

    Windows Vista builds on the Universal Audio Architecture, a new class driver definition that aims to reduce the need for third-party drivers, and to increase the overall stability and reliability of audio in Windows. Support for Intel High Definition Audio devices (which replaces Intel's previous AC'97 audio hardware standard)

  9. SPICE OPUS - Wikipedia

    en.wikipedia.org/wiki/SPICE_OPUS

    At the time only Windows operating system was supported as this was the preferred choice of most students at that time. [3] In 1999 a Linux version (1.0) was released with the help of the cross platform Qt library .