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In computer science, a double-ended queue (abbreviated to deque, / d ɛ k / DEK [1]) is an abstract data type that generalizes a queue, for which elements can be added to or removed from either the front (head) or back (tail). [2]
Queues may be implemented as a separate data type, or maybe considered a special case of a double-ended queue (deque) and not implemented separately. For example, Perl and Ruby allow pushing and popping an array from both ends, so one can use push and shift functions to enqueue and dequeue a list (or, in reverse, one can use unshift and pop ...
deque is a container class template that implements a double-ended queue. It provides similar computational complexity to vector for most operations, with the notable exception that it provides amortized constant-time insertion and removal from both ends of the element sequence.
The standard sequence containers include vector, deque, and list. The standard associative containers are set, multiset, map, multimap, hash_set, hash_map, hash_multiset and hash_multimap. There are also container adaptors queue, priority_queue, and stack, that are containers with specific interface, using other containers as implementation.
The Deque interface extends the Queue interface. [25] Deque creates a double-ended queue. While a regular Queue only allows insertions at the rear and removals at the front, the Deque allows insertions or removals to take place both at the front and the back. A Deque is like a Queue that can be used forwards or backwards, or both at once ...
If its deque is empty, it starts work stealing, explained below. An instruction may cause a thread to die. The behavior in this case is the same as for an instruction that stalls. An instruction may enable another thread. The other thread is pushed onto the bottom of the deque, but the processor continues execution of its current thread.
Double-ended queue (deque) Double-ended priority queue (DEPQ) Single-ended types, such as stack, generally only admit a single peek, at the end that is modified. Double-ended types, such as deques, admit two peeks, one at each end. Names for peek vary. "Peek" or "top" are common for stacks, while for queues "front" is common.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.