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Single-player, multiplayer [c] Bully (released in the PAL region as Canis Canem Edit; Latin for "dog eat dog") [1] is a 2006 action-adventure video game developed by Rockstar Vancouver and published by Rockstar Games. It was released on 17 October 2006 for the PlayStation 2. A remastered version of the game, subtitled Scholarship Edition, was ...
Mode (s) Single-player, multiplayer. Pro Evolution Soccer 2017 (officially abbreviated as PES 2017, also known in some Asian countries as Winning Eleven 2017) is a sports video game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Android and iOS. The game is the 16th ...
Data compression. In information theory, data compression, source coding, [1] or bit-rate reduction is the process of encoding information using fewer bits than the original representation. [2] Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy.
The ability to download and play these titles has varied among titles between the platforms of PSP, PlayStation Vita (PSV), PlayStation TV (PSTV), PlayStation 4 (PS4), and PlayStation 5 (PS5). Titles released on the latter two are the original games software emulated. If a downloadable PSP game has been purchased for a device released prior to ...
Mode. Genre (s) full motion video game. Mode (1996) is the second of two published full motion video (FMV) interactive multimedia CD-ROM based collaborations between writer and director Jeff Green and the Animatics Multimedia Corporation.
Project Zomboid is an open-world, isometric video game developed by British and Canadian independent developer The Indie Stone. The game is set in the post-apocalyptic, zombie-infested exclusion zone of the fictional Knox Country (formerly Knox County), Kentucky, United States, where the player is challenged to survive for as long as possible before inevitably dying.
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Data compression. License. BSD-3-Clause or GPL-2.0-or-later (dual-licensed) Website. facebook.github.io /zstd /. Zstandard is a lossless data compression algorithm developed by Yann Collet at Facebook. Zstd is the corresponding reference implementation in C, released as open-source software on 31 August 2016. [3][4]