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  2. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.

  3. Nine dots puzzle - Wikipedia

    en.wikipedia.org/wiki/Nine_dots_puzzle

    The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen or retracing any lines.

  4. Elementary algebra - Wikipedia

    en.wikipedia.org/wiki/Elementary_algebra

    The simplest equations to solve are linear equations that have only one variable. They contain only constant numbers and a single variable without an exponent. As an example, consider: Problem in words: If you double the age of a child and add 4, the resulting answer is 12. How old is the child?

  5. Casting out nines - Wikipedia

    en.wikipedia.org/wiki/Casting_out_nines

    Since we are adding 1 to the tens digit and subtracting one from the units digit, the sum of the digits should remain the same. For example, 9 + 2 = 11 with 1 + 1 = 2. When adding 9 to itself, we would thus expect the sum of the digits to be 9 as follows: 9 + 9 = 18, (1 + 8 = 9) and 9 + 9 + 9 = 27, (2 + 7 = 9).

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  7. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  8. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    A similar but more complicated method works for cubic equations, which have three resolvents and a quadratic equation (the "resolving polynomial") relating ⁠ ⁠ and ⁠ ⁠, which one can solve by the quadratic equation, and similarly for a quartic equation (degree 4), whose resolving polynomial is a cubic, which can in turn be solved. [14]

  9. Equation - Wikipedia

    en.wikipedia.org/wiki/Equation

    The first use of an equals sign, equivalent to 14x + 15 = 71 in modern notation. From The Whetstone of Witte by Robert Recorde of Wales (1557). [1]In mathematics, an equation is a mathematical formula that expresses the equality of two expressions, by connecting them with the equals sign =.