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  2. List of PowerPC-based game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_PowerPC-based_game...

    All three major consoles of the seventh generation were PowerPC based. As of 2019, no PowerPC-based game consoles are currently in production. The most recent release, Nintendo's Wii U, has since been discontinued and succeeded by the Nintendo Switch (which uses a Nvidia Tegra ARM processor). The Wii Mini, the last PowerPC-based game console to ...

  3. PowerPC - Wikipedia

    en.wikipedia.org/wiki/PowerPC

    PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple – IBM – Motorola alliance, known as AIM. PowerPC, as an evolving instruction set, has been named Power ISA ...

  4. PowerPC 600 - Wikipedia

    en.wikipedia.org/wiki/PowerPC_600

    The PowerPC 602 was a stripped-down version of PowerPC 603, specially made for game consoles by Motorola and IBM, introduced in February 1995. [29] It has smaller L1 caches (4 KB instruction and 4 KB data), a single-precision floating-point unit [29] and a scaled back branch prediction unit. It was offered at speeds ranging from 50 to 80 MHz ...

  5. PlayStation 3 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_technical...

    PlayStation 3's Cell CPU achieves a theoretical maximum of 204.8 GFLOPS in single precision floating point operations and up to 15 GFLOPS double precision. [1] The PS3 has 256 MB ([2]) of Rambus XDR DRAM, clocked at CPU die speed. [1] The PPE has 64 KB ([3]) L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per SPE ...

  6. Panasonic M2 - Wikipedia

    en.wikipedia.org/wiki/Panasonic_M2

    CPU. Dual 66 MHz PowerPC 602. Predecessor. 3DO Interactive Multiplayer. Panasonic M2, earlier known as 3DO M2, is a multimedia terminal and cancelled video game console. It was initially developed by The 3DO Company as a peripheral chip for the 3DO hardware before turning into a standalone successor system. In January 1996, the technology was ...

  7. PowerPC applications - Wikipedia

    en.wikipedia.org/wiki/PowerPC_applications

    All three major seventh-generation game consoles contain PowerPC-based processors. Sony's PlayStation 3 console, released in November 2006, contains a Cell processor, including a 3.2 GHz PowerPC control processor and eight closely threaded DSP-like accelerator processors, seven active and one spare; Microsoft's Xbox 360 console, released in 2005, includes a 3.2 GHz custom IBM PowerPC chip with ...

  8. TurboGrafx-16 Mini - Wikipedia

    en.wikipedia.org/wiki/TurboGrafx-16_Mini

    TurboGrafx-16 Mini. The TurboGrafx-16 Mini, also known as the PC Engine Mini (PCエンジン mini, Pī Shī Enjin mini) in Japan and PC Engine CoreGrafx Mini in Europe, is a dedicated home video game console modeled on NEC 's TurboGrafx-16, released in 2020. It is developed by Konami, who owns the properties of Hudson Soft, the designer of the ...

  9. Gekko (processor) - Wikipedia

    en.wikipedia.org/wiki/Gekko_(processor)

    CHRP. AltiVec. Cancelled in gray, historic in italic. v. t. e. Gekko is a superscalar out-of-order 32-bit PowerPC microprocessor custom-made by IBM in 2000 for Nintendo to use as the CPU in their sixth generation game console, the GameCube, and later the Triforce Arcade Board.