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Like most FPS games of the day, Duke Nukem 3D features three-dimensional environments with two-dimensional sprites standing in for weapons, enemies, and breakable background objects. Duke Nukem 3D was released for MS-DOS, Mac OS, PlayStation, Sega Saturn, game.com, Sega Genesis/Mega Drive, Nintendo 64, and later re-released during 2008 for Xbox ...
Duke Nukem 3D, as well as the dozen or so subsequent Duke Nukem games, feature Jon St. John as the voice of Duke Nukem. [1] Duke Nukem 3D was the first game in which the character has a significant speaking role. In March 2018, it was announced that John Cena will star in a Duke Nukem movie for Paramount Pictures & Platinum Dunes.
Development of Duke Nukem Forever; Duke Caribbean: Life's a Beach; Duke it out in D.C. Duke Nukem (video game) Duke Nukem II; Duke Nukem 3D; Duke Nukem 3D: Kill-A-Ton Collection; Duke Nukem 3D: Reloaded; Duke Nukem Advance; Duke Nukem Forever; Duke Nukem Mobile; Duke Nukem: Critical Mass; Duke Smoochem 3D; Duke: Nuclear Winter
This is a list of media related to the Duke Nukem series of video games. Duke Nukem was originally created by Apogee Software . This list contains all officially released, scheduled, and canceled Duke Nukem media, as well as some fan-made games.
Duke Nukem Forever is a first-person shooter that combines combat, exploration and puzzle-solving. [5] The game also switches to a third-person view when in vehicle use. . Players control Duke Nukem, a 1980s-style action hero, as he battles alien invaders [6] through three main locations: Las Vegas, a highway and Hoover
Duke Nukem is a 1991 platform game developed and published by Apogee Software for MS-DOS. The 2D, multidirectional scrolling game follows the adventures of fictional character Duke Nukem across three episodes of ten levels each. The game's first episode was distributed as shareware. [5] The name was briefly changed to Duke Nukum to avoid ...
The games announced to be included in the trilogy are Duke Nukem: Critical Mass, Duke Nukem: Chain Reaction, and Duke Nukem: Proving Grounds. The three games would have what Apogee calls "multi-mode", where players switch between third-person over the shoulder, first-person, isometric, and side-scrolling views.
Duke Nukem II is a 1993 platform game developed and published by Apogee Software. The game consists of four episodes (of eight levels each), the first available as shareware. It is the follow-up to 1991's Duke Nukem, and followed by Duke Nukem 3D in 1996. Todd Replogle was the primary designer of all three games.