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  2. Rage (collectible card game) - Wikipedia

    en.wikipedia.org/wiki/Rage_(collectible_card_game)

    Rage is an out-of-print collectible card game originally published by White Wolf in May 1995 based on the role-playing game Werewolf: The Apocalypse. [1] The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.

  3. Red Talons Tribebook - Wikipedia

    en.wikipedia.org/wiki/Red_Talons_Tribebook

    Download QR code; Print/export Download as PDF; Printable version; ... Red Talons Tribebook is a 1995 role-playing game supplement for Werewolf: ...

  4. Ultimate Werewolf - Wikipedia

    en.wikipedia.org/wiki/Ultimate_Werewolf

    Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]

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  6. The Werewolves of Millers Hollow - Wikipedia

    en.wikipedia.org/wiki/The_Werewolves_of_Millers...

    Before the game starts, a person will be designated as the game master. That person then randomly gives each player a card, after which each player secretly discovers their identity by looking at the card. All players are divided into two teams: the townsfolk (some of them having special roles) and the werewolves.

  7. Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Apocalypse

    Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...

  8. Axis Mundi: The Book of Spirits - Wikipedia

    en.wikipedia.org/wiki/Axis_Mundi:_The_Book_of...

    Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.

  9. Werewolf: The Wild West - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Wild_West

    Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...