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A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.
An iPhone and iPad - two examples of mobile devices. A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad.
The Palm TX. A personal digital assistant (PDA) is a multi-purpose mobile device which functions as a personal information manager. Following a boom in the 1990s and 2000s, PDA's were mostly displaced by the widespread adoption of more highly capable smartphones, in particular those based on iOS and Android in the late 2000s, and thus saw a rapid decline.
A zoetrope is a pre-film animation device that produces the illusion of motion, by displaying a sequence of drawings or photographs showing progressive phases of that motion. A zoetrope is a cylindrical variant of the phénakisticope , an apparatus suggested after the stroboscopic discs were introduced in 1833.
As mentioned later in this article, pointing devices have different possible states. Examples for these states are out of range, tracking or dragging. Examples. a computer mouse is an indirect, relative, isotonic, position-control, translational input device with two degrees of freedom (x, y position) and two states (tracking, dragging).
A camera lucida is an optical device used as a drawing aid by artists and microscopists. It projects an optical superimposition of the subject being viewed onto the surface upon which the artist is drawing. The artist sees both scene and drawing surface simultaneously, as in a photographic double exposure.
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Digital illustration or computer illustration is the use of digital tools to produce images under the direct manipulation of the artist, usually through a pointing device such as a graphics tablet or, less commonly, a mouse. It is distinguished from computer-generated art, which is produced by a computer using mathematical models created by the ...
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