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  2. Graph (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Graph_(abstract_data_type)

    In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points ), together with a set of unordered pairs of these ...

  3. Graph neural network - Wikipedia

    en.wikipedia.org/wiki/Graph_neural_network

    The graph attention network (GAT) was introduced by Petar Veličković et al. in 2018. [11] Graph attention network is a combination of a GNN and an attention layer. The implementation of attention layer in graphical neural networks helps provide attention or focus to the important information from the data instead of focusing on the whole data.

  4. Bipartite graph - Wikipedia

    en.wikipedia.org/wiki/Bipartite_graph

    When modelling relations between two different classes of objects, bipartite graphs very often arise naturally. For instance, a graph of football players and clubs, with an edge between a player and a club if the player has played for that club, is a natural example of an affiliation network, a type of bipartite graph used in social network analysis.

  5. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    In mathematics and computer science, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects.

  6. Connectivity (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Connectivity_(graph_theory)

    This graph becomes disconnected when the right-most node in the gray area on the left is removed This graph becomes disconnected when the dashed edge is removed.. In mathematics and computer science, connectivity is one of the basic concepts of graph theory: it asks for the minimum number of elements (nodes or edges) that need to be removed to separate the remaining nodes into two or more ...

  7. Graph isomorphism - Wikipedia

    en.wikipedia.org/wiki/Graph_isomorphism

    A set of graphs isomorphic to each other is called an isomorphism class of graphs. The question of whether graph isomorphism can be determined in polynomial time is a major unsolved problem in computer science, known as the graph isomorphism problem. [1] [2] The two graphs shown below are isomorphic, despite their different looking drawings.

  8. Matching (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Matching_(graph_theory)

    A graph can only contain a perfect matching when the graph has an even number of vertices. A near-perfect matching is one in which exactly one vertex is unmatched. Clearly, a graph can only contain a near-perfect matching when the graph has an odd number of vertices, and near-perfect matchings are maximum matchings. In the above figure, part (c ...

  9. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    For graphs of constant arboricity, such as planar graphs (or in general graphs from any non-trivial minor-closed graph family), this algorithm takes O (m) time, which is optimal since it is linear in the size of the input. [18] If one desires only a single triangle, or an assurance that the graph is triangle-free, faster algorithms are possible.