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One possible design (flag type) of on load mechanical tap changer is shown in the diagram. It commences operation at tap position 2, with load supplied directly via the connection ont the right. Diverter resistor A is short-circuited; diverter B is unused. In moving to tap 3, the following sequence occurs: Switch 3 closes, an off-load operation.
The rifle is hammer fired and has a trigger mechanism with a 3-position fire selector switch that is also the manual safety toggle that secures the weapon from accidentally discharging (fire selector in the "E" or "1" position – single fire mode (Einzelfeuer), "F" or "20" – automatic fire (Feuerstoß), "S" or "0" – weapon is safe (Sicher ...
The AU-11000 has features such as a logarithmic volume control, a 3-position level-set muting, a -20db mute switch, 3-position high & low filters, 3-Band Linear Bass/Midrange/Treble controls, 3 optional frequency settings for Bass & Treble controls, 3-position Tone Selection, A & B Speakers, Tape Input/Output control, 5-position mono-stereo ...
For the former, special 4-way switches are available to replace the stock 3-way switch and provide a series wiring position. [27] Likewise, the two coils of a humbucker which are wired in series can be connected in parallel. This results in a brighter sound and lower output resembling that of a single-coil pickup.
The selector lever is located on the left side of the receiver and is simultaneously the manual safety (selector lever in the "S" position – weapon is "safe", "F" – "Fire", "A" – "Automatic" fire). [4]: 225–226 The next version (M1918A1) had a unique rate-of-fire reducer mechanism purchased from FN Herstal with two rates of automatic fire
For a two-player game, the game's selector switch is set to position 2 (for two players). The game is then turned on and the red LED ball lit up. Whichever side the ball is on serves first. The server's score counter is set to "0" while the receiver's counter was set to "R". The timer is then turned. A push of the "serve" button starts the game.
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