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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency , or lag between when the signal is sent to the display and when the display starts to show that signal.

  4. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    They also have a lower (albeit practically imperceptible) input latency, which results in a slightly more responsive button input and a more stable connection. They also don’t require batteries.

  5. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  6. System Mechanic Software | 30-Day Free* Trial | AOL Products

    www.aol.com/products/utilities/system-mechanic

    System Mechanic is an easy solution for optimal PC performance and simple computing. Once downloaded, it helps speed up slow computers by removing unnecessary software and files and fixes problems ...

  7. 2.4 GHz radio use - Wikipedia

    en.wikipedia.org/wiki/2.4_GHz_radio_use

    Bluetooth devices intended for use in short-range personal area networks operate from 2.4 to 2.4835 GHz. To reduce interference with other protocols that use the 2.45 GHz band, the Bluetooth protocol divides the band into 80 channels (numbered from 0 to 79, each 1 MHz wide) and changes channels up to 1600 times per second.

  8. Long-range Wi-Fi - Wikipedia

    en.wikipedia.org/wiki/Long-range_Wi-Fi

    Long-range Wi-Fi is used for low-cost, unregulated point-to-point computer network connections, as an alternative to other fixed wireless, cellular networks or satellite Internet access. Wi-Fi networks have a range that's limited by the frequency, transmission power, antenna type, the location they're used in, and the environment. [ 1 ]

  9. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.