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Physics processing units (PPUs) are built to efficiently make physics-related calculations, particularly in video games. [ 19 ] Field-programmable gate arrays (FPGAs) are specialized circuits that can be reconfigured for different purposes, rather than being locked into a particular application domain during manufacturing.
Computer hardware includes the physical parts of a computer, such as the central processing unit (CPU), random access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a monitor, mouse, keyboard, and speakers. [1] [2]
See also References External links A Accelerated Graphics Port (AGP) A dedicated video bus standard introduced by INTEL enabling 3D graphics capabilities; commonly present on an AGP slot on the motherboard. (Presently a historical expansion card standard, designed for attaching a video card to a computer's motherboard (and considered high-speed at launch, one of the last off-chip parallel ...
Processor design is a subfield of computer science and computer engineering (fabrication) that deals with creating a processor, a key component of computer hardware.. The design process involves choosing an instruction set and a certain execution paradigm (e.g. VLIW or RISC) and results in a microarchitecture, which might be described in e.g. VHDL or Verilog.
A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. It is an example of hardware acceleration .
On August 12, 1981, IBM released the IBM Personal Computer. [10] One of the most far-reaching decisions made for IBM PC was to use an open architecture, [11] leading to a large market for third party add-in boards and applications; but finally also to many competitors all creating "IBM-compatible" machines.
By 1977 pre-assembled systems such as the Apple II, Commodore PET, and TRS-80 (later dubbed the "1977 Trinity" by Byte Magazine) [44] began the era of mass-market home computers; much less effort was required to obtain an operating computer, and applications such as games, word processing, and spreadsheets began to proliferate.
Bell's law of computer classes [1] formulated by Gordon Bell in 1972 [2] describes how types of computing systems (referred to as computer classes) form, evolve and may eventually die out. New classes of computers create new applications resulting in new markets and new industries.