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  2. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of the puzzle have ...

  3. Gear Cube - Wikipedia

    en.wikipedia.org/wiki/Gear_Cube

    Solving the Gear Cube is based more on the observations the solver makes. There are only two algorithms needed to solve the cube, so finding the patterns is a key skill. However, using the algorithms is simple once the patterns are located. Phase 1: Solve the corners: (This step is intuitive; there are no algorithms to complete this step.)

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    Because faces of the Skewb Diamond correspond to corners of the Skewb Ultimate, an additional constraint on the orientation of these pieces appears. Any Skewb Diamond solution thus requires a few additions in order to solve the Skewb Ultimate. Commercial Name: Pyraminx Crystal Geometric shape: Dodecahedron Piece configuration: 3x3x3

  5. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  6. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    The puzzle is not of any great interest to solvers as its solution is quite trivial. In large part this is because it is not possible to put a piece in position with a twist. Some of the most difficult algorithms on the standard Rubik's Cube are to deal with such twists where a piece is in its correct position but not in the correct orientation.

  7. Oskar van Deventer - Wikipedia

    en.wikipedia.org/wiki/Oskar_van_Deventer

    Gear cube. Oskar van Deventer (born 1965) is a Dutch puzzle maker. [1] He prototypes puzzles using 3D printing.His work combines mathematics, physics, and design, and he collaborates at academic institutions.

  8. Helicopter Cube - Wikipedia

    en.wikipedia.org/wiki/Helicopter_Cube

    At first glance, the Helicopter Cube may seem like a combination of the 2x2x2 and the Skewb, but it actually cuts differently, and twists around cube edges rather than cube faces. The purpose of the puzzle is to scramble the colors, and then restore them back to their original state of a single color per face.

  9. Gilles Roux - Wikipedia

    en.wikipedia.org/wiki/Gilles_Roux

    Over a span of years, Gilles Roux developed his own method to solve the 3x3x3 cube. Using a smaller quantity of memorized algorithms than most methods of solving, Roux still found his method to be fast and efficient. The first step of the Roux method is to form a 3×2×1 block.