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The X Window System (X11, or simply X; stylized 𝕏) is a windowing system for bitmap displays, common on Unix-like operating systems.. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. [3]
Xbox Series X was designed to nominally render games in 2160p (4K resolution) at 60 frames per second (FPS). The lower-end, digital-only Xbox Series S, which has reduced specifications and does not include an optical drive, was designed to nominally render games in 1440p at 60 FPS, with support for 4K upscaling and ray tracing. [5]