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Leela is a computer Go software developed by Belgian programmer Gian-Carlo Pascutto, [1] [2] [3] the author of chess engine Sjeng.It won the third place for 19x19 board Go and the second place for 9x9 board Go at the Computer Olympiad in 2008, [1] [4] and won the eighth place in the 1st World AI Go Tournament in August 2017. [5]
There is an abundance of go software available to support players of the game of Go.This includes software programs that play Go themselves, programs that can be used to view and/or edit game records and diagrams, programs that allow the user to search for patterns in the games of strong players and programs that allow users to play against each other over the Internet.
Leela Zero is a free and open-source computer Go program released on 25 October 2017. It is developed by Belgian programmer Gian-Carlo Pascutto, [1] [2] [3] the author of chess engine Sjeng and Go engine Leela. [4] [5] Leela Zero's algorithm is based on DeepMind's 2017 paper about AlphaGo Zero.
The Computer Go Room on the K Go Server (KGS) for online discussion and running "bots" Two Representative Computer Go Games, an article about two computer Go games played in 1999, one with two computers players, and the other a 29-stone handicap human-computer game; What A Way to Go describes work at Microsoft Research on building a computer Go ...
The first 60 moves of a Go game between Cho Chikun (white) and Kato Masao, animated. This particular game quickly developed into a complicated fight in the lower left and bottom. (Click on the board, to restart the play, in a larger window.)
KataGo is a free and open-source computer Go program, capable of defeating top-level human players. First released on 27 February 2019, it is developed by David Wu, [1] who also developed the Arimaa playing program bot_Sharp which defeated three top human players to win the Arimaa AI Challenge in 2015.
The first 150 moves of a Go game animated. (Click on the board to restart the animation in a larger window.) Go is an adversarial game between two players with the objective of capturing territory. That is, occupying and surrounding a larger total empty area of the board with one's stones than the opponent. [21]
Crazy Stone (Champion Go on iOS and Android platforms) is a Go playing engine, developed by Rémi Coulom, a French computer scientist. It is one of the first computer Go programs to utilize a modern variant of the Monte Carlo tree search .