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The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...
Nineteen people competed in the event, and the American Minh Thai won with a single solve time of 22.95 seconds, which was, at the time, the fastest Rubik's Cube solve ever recorded. Other attendees include Jessica Fridrich and Lars Petrus , both of whom later contributed to the development of new solving methods and the speedcubing community ...
In 1982, David Singmaster and Alexander Frey hypothesised that the number of moves needed to solve the Cube, given an ideal algorithm, might be in "the low twenties". [61] In 2007, Daniel Kunkle and Gene Cooperman used computer search methods to demonstrate that any 3×3×3 Rubik's Cube configuration can be solved in 26 moves or fewer.
For most events, an average of five is taken, but for 6×6×6, 7×7×7, 3×3×3 blindfolded, 3×3×3 fewest moves, 4×4×4 blindfolded and 5×5×5 blindfolded, an average of three is taken. For averages of five solves, the best time and the worst time are dropped, and the mean of the remaining three solves is taken. For averages of three solves ...
3 minutes - master of cube (M.C.) Given the method requires an average of 100 moves for a solve (IBID p.54), this would be fairly reasonable for the time. However as better methods (i.e. more complex but faster), and better cubes have become available — in 2023 this would have to be revised: 60 seconds - whiz; 40 seconds - speed demon
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There also exist many advanced extension algorithm sets to be used alongside CFOP, such as COLL, [10] Winter Variation, [11] VLS, ZBLL, and more. However, it is not necessary to learn them in order to solve the cube or to use the CFOP method. These sets usually have a large numbers of algorithms; ZBLL has a total of 472 of them.
Pocket cube with one layer partially turned. The group theory of the 3×3×3 cube can be transferred to the 2×2×2 cube. [3] The elements of the group are typically the moves of that can be executed on the cube (both individual rotations of layers and composite moves from several rotations) and the group operator is a concatenation of the moves.