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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  3. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Un­known Un­known PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4 Up to 512 from system memory 6.4 12.8 DDR2 64 128 28.8 10.0 3.3 n/a n/a Un­known The block of decoding of HD-video PureVideo HD is disconnected GeForce 8200 mGPU [44] Un­known Un­known gt

  5. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  6. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The Quadro line of GPU cards emerged in an effort towards market segmentation by Nvidia. [citation needed] In introducing Quadro, Nvidia was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets.

  7. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The RenderMan Shading Language [1] (RSL or SL, for short), defined in the RenderMan Interface Specification, is a common shading language for production-quality rendering.. It is also one of the first shading languages ever implement

  8. macOS Big Sur - Wikipedia

    en.wikipedia.org/wiki/MacOS_Big_Sur

    macOS Big Sur (version 11) is the seventeenth major release of macOS, Apple's operating system for Macintosh computers. It was announced at Apple's Worldwide Developers Conference (WWDC) on June 22, 2020, [4] and was released to the public on November 12, 2020.

  9. Deadpool 2 - Wikipedia

    en.wikipedia.org/wiki/Deadpool_2

    However, Fox did make the producers remove a joke from the film that directly acknowledged the deal, which Reynolds said "was a wise decision." [86] Other cut jokes included many "bizarre" characters interviewing to join the X-Force, such as an idea to have Chris Evans reprise his role as the Human Torch from Tim Story's Fantastic Four films. [81]