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Sonic X; Sonic Adventure 2; Sonic und die Geheimen Ringe; Sonic Underground; Sonic the Hedgehog (Computerspielfigur) Sonic the Hedgehog; Sonic & Knuckles; Sonic & Sega All-Stars Racing; Sonic der irre Igel; Sonic Colours; Mario & Sonic bei den Olympischen Spielen; Miles Tails Prower; Figuren aus der Sonic-the-Hedgehog-Reihe; Sonic the Hedgehog ...
[[Category:Sonic the Hedgehog user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Sonic the Hedgehog user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.
Sonic the Fighters, [a] also known as Sonic Championship, [b] is a 1996 three-dimensional fighting video game from Sega. The game, developed by Sega AM2 and built on their Model 2 arcade system, pits players in one-on-one battles with a roster of characters from the Sonic the Hedgehog series.
Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
Each game has a linked story (1), are platformers (2), Sonic is the main character (3), and they do not contradict each other (4). Sonic Rush and the Sonic Advance series belong in the main template because the first five conditions have been satisfied and SEGA has not otherwise designated them as being outside the main series.
The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.
The origins of Sonic can be traced farther back to a draft created by Naoto Ćshima in 1989, which years later turned into Sonic. Yuji Naka implemented the idea of a character running inside loops with an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix.