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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming, in the form of subsystems (particularly for I/O) and software libraries, dates to early software systems, where it was used for code reuse.Modular programming per se, with a goal of modularity, developed in the late 1960s and 1970s, as a larger-scale analog of the concept of structured programming (1960s).

  3. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...

  4. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    The module software design pattern provides the features and syntactic structure defined by the modular programming paradigm to programming languages that have incomplete support for the concept. The object module pattern expressed in UML .

  5. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    In practice they can be seen as a style of thinking, teaching, or leadership. A top–down approach (also known as stepwise design and stepwise refinement and in some cases used as a synonym of decomposition) is essentially the breaking down of a system to gain insight into its compositional subsystems in a reverse engineering fashion. In a top ...

  6. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]

  7. Decomposition (computer science) - Wikipedia

    en.wikipedia.org/wiki/Decomposition_(computer...

    A decomposition paradigm in computer programming is a strategy for organizing a program as a number of parts, and usually implies a specific way to organize a program text. Typically the aim of using a decomposition paradigm is to optimize some metric related to program complexity, for example a program's modularity or its maintainability.

  8. Talk:Modular programming - Wikipedia

    en.wikipedia.org/wiki/Talk:Modular_programming

    What motivated modularity, modular programming, structured programming and design and object oriented programming and design were observations about complex software systems, namely the exponentially increasing difficulty of economically creating systems that worked correctly (i.e. were bug-free systems)and finding design methods for solving ...

  9. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    Modular design, or modularity in design, is a design principle that subdivides a system into smaller parts called modules (such as modular process skids), which can be independently created, modified, replaced, or exchanged with other modules or between different systems.