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Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
procmail is an email server software component — specifically, a message delivery agent (MDA). It was one of the earliest mail filter programs. It is typically used in Unix-like mail systems, using the mbox and Maildir storage formats.
D. Dark Chronicle; Dark Cloud; Darkest Dungeon; Darkest Dungeon II; Darkwood; Daylight (video game) Dead by Daylight; Deep Rock Galactic; Deep Sky Derelicts; Descenders
A stored procedure (also termed prc, proc, storp, sproc, StoPro, StoredProc, StoreProc, sp, or SP) is a subroutine available to applications that access a relational database management system (RDBMS). Such procedures are stored in the database data dictionary.
The proc filesystem (procfs) is a special filesystem in Unix-like operating systems that presents information about processes and other system information in a hierarchical file-like structure, providing a more convenient and standardized method for dynamically accessing process data held in the kernel than traditional tracing methods or direct access to kernel memory.
In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space (commonly on another computer on a shared computer network), which is written as if it were a normal (local) procedure call, without the programmer explicitly writing the details for the remote interaction.
Proc may refer to: Proč, a village in eastern Slovakia; Proč?, a 1987 Czech film; procfs or proc filesystem, a special file system (typically mounted to /proc) in Unix-like operating systems for accessing process information; Protein C (PROC) Proc, a term in video game terminology; Procedures or process, in the programming language ALGOL 68