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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]

  3. List of video game console emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    This page was last edited on 18 December 2024, at 01:45 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Once an emulator is written, it then requires a copy of the game software to be obtained, a step that may have legal consequences. Typically, this requires the user to make a copy of the contents of the ROM cartridge to computer files or images that can be read by the emulator, a process known as "dumping" the contents of the ROM.

  5. OpenEmu - Wikipedia

    en.wikipedia.org/wiki/OpenEmu

    OpenEmu is an open-source multi-system video game emulator designed for macOS.It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more.

  6. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work. [41] On 12 April 2010 Dolphin 2.0 was ...

  7. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  8. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    Official development ceased on September 17, 2003, [8] and development shifted to the new PlayStation 2 emulator, PCSX2. PCSX-df was created in 2006 and added new features, a new GTK-based interface, AMD64 support, and corrected some bugs, but was developed mainly with only Linux compatibility in mind. Version 1.10 was released on March 29, 2009.

  9. List of TurboGrafx-16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_TurboGrafx-16_games

    Specifically, there are two types of HuCard formats (the standard HuCards that comprised the majority of the PC Engine's library and a few games that are playable only on the PC Engine SuperGrafx) and three types of CD-ROM formats (CD-ROM², Super CD-ROM², and Arcade CD-ROM², each requiring the console to be equipped with a CD drive and the ...