enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Each sprint starts with a sprint planning event in which a sprint goal is defined. Priorities for planned sprints are chosen out of the backlog. Each sprint ends with two events: [8] A sprint review (progress shown to stakeholders to elicit their feedback) A sprint retrospective (identifying lessons and improvements for the next sprints)

  3. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    Scrum events (sprint planning, sprint review and retrospective) Ken Schwaber, Jeff Sutherland: Specification by example: Story-driven modeling: Albert Zündorf Test-driven development (TDD) Kent Beck: Timeboxing: User story: Alistair Cockburn: Velocity tracking

  4. Timeboxing - Wikipedia

    en.wikipedia.org/wiki/Timeboxing

    A typical length for a sprint is less than 30 days. [18] [19] Sprint planning, sprint retrospective and sprint review meetings are timeboxed. [18] In Extreme programming methodologies, development planning is timeboxed into iterations typically 1, 2 or 3 weeks in length. The business revalues pending user stories before each iteration. [20]

  5. Design sprint - Wikipedia

    en.wikipedia.org/wiki/Design_sprint

    The concept sprint is a fast five-day process for cross-functional teams to brainstorm, define, and model new approaches to business issue. [ 10 ] [ 11 ] Another common variant is the Service Design Sprint , an approach to Design Sprints created in 2014 that uses Service Design tools and mechanics to tackle service innovation.

  6. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles.In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud.

  7. MoSCoW method - Wikipedia

    en.wikipedia.org/wiki/MoSCoW_method

    The MoSCoW method is a prioritization technique used in management, business analysis, project management, and software development to reach a common understanding with stakeholders on the importance they place on the delivery of each requirement; it is also known as MoSCoW prioritization or MoSCoW analysis.

  8. Design review - Wikipedia

    en.wikipedia.org/wiki/Design_Review

    A design review is a milestone within a product development process whereby a design is evaluated against its requirements in order to verify the outcomes of previous activities and identify issues before committing to—and, if need be, to re-prioritise—further work. [1]

  9. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    A sample burndown chart for a completed iteration. It will show the remaining effort and tasks for each of the 21 work days of the 1-month iteration. A burndown chart or burn-down chart is a graphical representation of work left to do versus time. [1] The outstanding work (or backlog) is often on the vertical axis, with time along the horizontal.