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The Legend of Zelda [a] is a media franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...
The Legend of Zelda is a video game series created by Shigeru Miyamoto and Takashi Tezuka, and developed and published by Nintendo. The series debuted in Japan with The Legend of Zelda [ a ] on February 21, 1986., which was later released in North America (August 22, 1987) and Europe (November 27).
In this time he developed Pikmin and its sequel Pikmin 2, based on his experiences gardening. [3] He also worked on new games for the Star Fox, Donkey Kong, F-Zero, and The Legend of Zelda series on both the GameCube and the Game Boy Advance systems.
The Legend of Zelda: Breath of the Wild [b] is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U.Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world.
The Legend of Zelda: Ocarina of Time 3D [4] Nintendo 3DS: The Legend of Zelda: Four Swords Anniversary Edition: DSiWare: Ported the game to DSiWare. 2013 StreetPass Garden: Nintendo 3DS: Titled Flower Town in North America 2015 The Legend of Legacy: FuRyu: Co-developed with Cattle Call. The Legend of Zelda: Majora's Mask 3D [5] Nintendo
In 1986, R&D4 developed The Legend of Zelda, for which Miyamoto again served as a director. The phenomenal sales of Super Mario Bros. and The Legend of Zelda fueled the expansion of the department with young game designers such as Hideki Konno, Katsuya Eguchi, Kensuke Tanabe, Takao Shimizu, who would later become producers themselves.
Ōkami director Hideki Kamiya (Capcom, PlatinumGames) said that he had been influenced by Zelda when he developed Okami. [173] Soul Reaver and Uncharted director, Amy Hennig (Crystal Dynamics and Naughty Dog), cited Zelda as an influence for the Legacy of Kain series, noting Ocarina of Time ' s influence on Soul Reaver. [174]