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The predecessor to Visual C++ was called Microsoft C/C++.There was also a Microsoft QuickC 2.5 and a Microsoft QuickC for Windows 1.0. The Visual C++ compiler is still known as Microsoft C/C++ and as of the release of Visual C++ 2015 Update 2, is on version 14.0.23918.0.
MFC 9.0 was released with Visual Studio 2008. On April 7, 2008, Microsoft released an update to the MFC classes as an out-of-band update to Visual Studio 2008 and MFC 9. [ 3 ] The update features new user interface constructs, including the ribbons and associated UI widgets , fully customizable toolbars , docking panes which can either be ...
On April 5, 2017, Visual Studio 2017 15.1 was released and added support for targeting the .NET Framework 4.7. On May 10, 2017, Visual Studio 2017 15.2 was released and added a new workload, "Data Science and Analytical Applications Workload". An update to fix the dark color theme was released on May 12, 2017.
With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time ( UCRT ) from Windows 10 onwards become a component part of Windows [2] , so every compiler (either non MS, like GCC or Clang / LLVM ) can link against UCRT [3] .
Visual Studio 2017 15.8 (MSVC 19.15) Standard Library and later supports all C++17 library features except for "Elementary String Conversions" and referring to C99 instead of C11. "Elementary String Conversions" is added in Visual Studio 2019 16.4 [ 54 ]
Visual Studio 2015 Update 3: Windows 10 Anniversary Update Windows Driver Kit 10, Version 1703: 10.0.15063: April 2017: Windows 7 SP1 – 10 (Version 1607 & 1703 only), Windows Server 2008 R2 – 2016: Visual Studio 2017 Ver.15.1: Windows 10 Creators Update Windows Driver Kit 10, Version 1709: 10.0.16299: October 2017: Visual Studio 2017 Ver.15.4
Visual Studio 2017 15.0: 10 v1607: 2016: 7 SP1, 8.1 Update, 10 v1507-v1511: ... or does not accurately describe its functionality or the parameters in its code.
For a runtime class, types can be described in a MIDL file (.idl), and from that file the midl.exe and cppwinrt.exe tools generate the implementation boilerplate source code files, ready for users to add their own implementation. Alternatively, users can just implement interfaces by deriving from a base class that's part of the C++/WinRT header ...