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  2. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    The implementation of exception handling in programming languages typically involves a fair amount of support from both a code generator and the runtime system accompanying a compiler. (It was the addition of exception handling to C++ that ended the useful lifetime of the original C++ compiler, Cfront. [18]) Two schemes are most common.

  3. Exception safety - Wikipedia

    en.wikipedia.org/wiki/Exception_safety

    A key mechanism for exception safety is a finally clause, or similar exception handling syntax, which ensure that certain code is always run when a block is exited, including by exceptions. Several languages have constructs that simplify this, notably using the dispose pattern , named as using , with , or try -with-resources.

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    C++ run-time type information (RTTI) and C++-style exception handling are only supported in host code, not in device code. In single-precision on first generation CUDA compute capability 1.x devices, denormal numbers are unsupported and are instead flushed to zero, and the precision of both the division and square root operations are slightly ...

  5. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    With the advent of C++11 the rule of three can be broadened to the rule of five (also known as "the rule of the big five" [5]) as C++11 implements move semantics, [6] allowing destination objects to grab (or steal) data from temporary objects. The following example also shows the new moving members: move constructor and move assignment operator.

  6. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions.

  7. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  8. Memory safety - Wikipedia

    en.wikipedia.org/wiki/Memory_safety

    For example, the Rust programming language implements a borrow checker to ensure memory safety, [12] while C and C++ provide no memory safety guarantees. The substantial amount of software written in C and C++ has motivated the development of external static analysis tools like Coverity, which offers static memory analysis for C. [13]

  9. Memory corruption - Wikipedia

    en.wikipedia.org/wiki/Memory_corruption

    Using non-owned memory: It is common to use pointers to access and modify memory. If such a pointer is a null pointer, dangling pointer (pointing to memory that has already been freed), or to a memory location outside of current stack or heap bounds, it is referring to memory that is not then possessed by the program. Using such pointers is a ...