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Due to the high cost of pets within the game, with some rare pets selling for up to US$300 on off-platform sites, [29] [30] a large subculture of scammers have risen within Adopt Me!. As the primary user base of Adopt Me! is on average younger than the rest of Roblox [citation needed], they are especially susceptible to falling for scams. [31] [32]
Adopt Me! is a massively multiplayer online game where the nominal focus is players pretending to be either parents adopting a child, or children getting adopted, though the de facto focus is around adopting and caring for many different pets, who can be traded with other players. [5]
Literally nothing about the section on Adopt Me has any reference to roleplaying or adoption mentioning players, the two most obvious aspects of the gameplay, and is instead focused on pets. I understand the importance of pets, but the game does not revolve around just pets. 01052021a 00:29, 10 May 2021 (UTC)
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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
A virtual pet (also known as a digital pet, artificial pet, [1] or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment, or as an alternative to a real pet. Digital pets have no concrete physical form other than the hardware they run on.
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets. Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3] The series has grown to over 22 million copies as of 2011 since coming under Ubisoft. [4]