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The original Virtua Striker, released in 1994, was the first association football game to use 3D computer graphics, and was also notable for its early use of texture mapping, [1] along with Sega's own racing video game Daytona USA. [2] Sega advertised the game as "the first three-dimensional computer graphic soccer game". [3]
Association football video games are a sub-genre of sports video games. The largest association football video game franchise is EA Sports FC (formerly FIFA) by Electronic Arts (EA), with the second largest franchise being Konami's competing eFootball (formerly known as Pro Evolution Soccer or Winning Eleven).
FIFA International Soccer (1993), the first game in EA's FIFA series of association football video games, released on the Sega Mega Drive and became the best-selling home video game of 1993 in the United Kingdom. In contrast to the top-down perspective of earlier association football games, FIFA introduced an isometric perspective to the genre.
Maybe next year this game will finally be the top game in the genre of Soccer games." [42] The Guardian gave the same version three stars out of five and said, "The frantic and occasional flawed action on the pitch harks back to older PES games. Fifa 12 [sic] is the more complete football experience but PES 2012 can still deliver in short ...
Actua Soccer 2 (known as Fox Sports Soccer '99 in North America), once again included national teams, but a more polished engine (optimised in the PC version for 3D graphics cards), (in some versions) the full Italian Serie A league, and a new "scenario" mode assured good sales and mostly positive reviews. It also included a team creator mode ...
eFootball is a series of association football simulation video games developed and published by Konami. It has been completely rebranded from the original Pro Evolution Soccer series (known as Winning Eleven in Japan). [1] The game's first year, entitled eFootball 2022, was released on 30 September 2021.
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Conceptualized by Andreas Thorstensson, Goals will follow a free-to-play business model with a focus on esports viability. First announced on July 22, 2021, the game is intended to compete with the FIFA & eFootball series of video games, with a focus on responsiveness over fidelity.