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  2. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Memory hierarchy of an AMD Bulldozer server. The number of levels in the memory hierarchy and the performance at each level has increased over time. The type of memory or storage components also change historically. [6] For example, the memory hierarchy of an Intel Haswell Mobile [7] processor circa 2013 is:

  3. Object graph - Wikipedia

    en.wikipedia.org/wiki/Object_graph

    Object-oriented applications contain complex webs of interrelated objects. Objects are linked to each other by one object either owning or containing another object or holding a reference to another object. This web of objects is called an object graph and it is the more abstract structure that can be used in discussing an application's state.

  4. Object diagram - Wikipedia

    en.wikipedia.org/wiki/Object_diagram

    Initially, when n=2, and f(n-2) = 0, and f(n-1) = 1, then f(n) = 0 + 1 = 1. Consider one possible way of modeling production of the Fibonacci sequence.. In the first UML object diagram on the right, the instance in the leftmost instance specification is named v1, has IndependentVariable as its classifier, plays the NMinus2 role within the FibonacciSystem, and has a slot for the val attribute ...

  5. Cache hierarchy - Wikipedia

    en.wikipedia.org/wiki/Cache_hierarchy

    Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores. Cache hierarchy is a form and part of memory hierarchy and can be considered a form of tiered storage. [1] This design was intended to allow CPU cores to process faster despite the memory latency of main memory access.

  6. Recognition-by-components theory - Wikipedia

    en.wikipedia.org/wiki/Recognition-by-components...

    Breakdown of objects into geons. The recognition-by-components theory, or RBC theory, [1] is a process proposed by Irving Biederman in 1987 to explain object recognition. According to RBC theory, we are able to recognize objects by separating them into geons (the object's main component parts). Biederman suggested that geons are based on basic ...

  7. Communication-avoiding algorithm - Wikipedia

    en.wikipedia.org/wiki/Communication-avoiding...

    A common computational model in analyzing communication-avoiding algorithms is the two-level memory model: There is one processor and two levels of memory. Level 1 memory is infinitely large. Level 0 memory ("cache") has size . In the beginning, input resides in level 1. In the end, the output resides in level 1.

  8. Graph (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Graph_(abstract_data_type)

    [8] [9] The graph representation used for parallel architectures plays a significant role in facing those challenges. Poorly chosen representations may unnecessarily drive up the communication cost of the algorithm, which will decrease its scalability. In the following, shared and distributed memory architectures are considered.

  9. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.