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Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
Ubisoft released three software patches between November 2008 and June 2009, fixing bugs and balancing in the single player and multiplayer campaigns, a higher gameplay difficulty option, in addition to adjustments to the map editor and how the game used hardware. The later patch also allowed the PC version to launch without needing the game disc.
Ubisoft Connect, formerly Uplay, is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft. First launched alongside Assassin's Creed II as a rewards program to earn points towards in-game content for completing achievements within Ubisoft, it expanded into a desktop client and ...
Some of the problems outlined involve substantial environmental instability, severe NPC technical issues, occasional console crashes and various issues involving sound synchronization amongst others. [61] Ubisoft recommends the PC version of the game to be played with a controller even though it will still support a keyboard and mouse setup.
Popular video games such as Diablo III, Super Mario Run, and Starcraft 2 employ always-on DRM by requiring players to connect to the internet to play, even in single-player mode. Reviews of Diablo III criticized its use of always-on DRM. [1] [2] As with Diablo III, SimCity (2013) experienced bugs at its launch due to always-on DRM. [3]
On Windows 10, the app additionally serves as a launcher for PC games installed on a device (including games obtained from Microsoft Store, Bethesda.net, Battle.net, Steam, GOG.com, Epic Games Store, Humble Bundle, Origin and Ubisoft Connect), provided access to the system's screen recording functions, and streaming of games from an Xbox One ...
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Opinions on the game's Challenge mode and mission design were polarized. The PC version of the game fared worse than other platforms for its technical issues and digital rights management. The game was a commercial success for Ubisoft, selling over half a million copies and became Ubisoft's fastest-selling digital game.