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  2. Tractatus Logico-Philosophicus - Wikipedia

    en.wikipedia.org/wiki/Tractatus_Logico-Philosophicus

    The philosophy of language presented in the Tractatus attempts to demonstrate just what the limits of language are – to delineate precisely what can and cannot be sensically said. Among the sensibly sayable for Wittgenstein are the propositions of natural science, and to the nonsensical, or unsayable, those subjects associated with philosophy ...

  3. Language game (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Language_game_(philosophy)

    A language-game (German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played.

  4. Ideal language philosophy - Wikipedia

    en.wikipedia.org/wiki/Ideal_language_philosophy

    Ideal language philosophy is contrasted with ordinary language philosophy. From about 1910 to 1930, analytic philosophers like Bertrand Russell and Ludwig Wittgenstein emphasized creating an ideal language for philosophical analysis, which would be free from the ambiguities of natural language that, in their opinion, often made for ...

  5. Philosophical Investigations - Wikipedia

    en.wikipedia.org/wiki/Philosophical_Investigations

    Wittgenstein lists the following as examples of language-games: "Giving orders, and obeying them"; "describing the appearance of an object, or giving its measurements"; "constructing an object from a description (a drawing)"; "reporting an event"; "speculating about an event". [5] The famous example is the meaning of the word "game".

  6. Linguistic turn - Wikipedia

    en.wikipedia.org/wiki/Linguistic_turn

    Ludwig Wittgenstein, an associate of Russell, was one of the progenitors of the linguistic turn. This follows from his ideas in his Tractatus Logico-Philosophicus that philosophical problems arise from a misunderstanding of the logic of language, and from his remarks on language games in his later work. [8]

  7. Philosophy of language - Wikipedia

    en.wikipedia.org/wiki/Philosophy_of_language

    Examples include Lakoff's conceptual metaphor, which argues that language arises automatically from visual and other sensory input, and different models inspired by Dawkins's memetics, [63] a neo-Darwinian model of linguistic units as the units of natural selection. These include cognitive grammar, construction grammar, and usage-based linguistics.

  8. Wittgenstein's ladder - Wikipedia

    en.wikipedia.org/wiki/Wittgenstein's_ladder

    In philosophy, Wittgenstein's ladder is a metaphor set out by Ludwig Wittgenstein about learning. In what may be a deliberate reference to Søren Kierkegaard 's Concluding Unscientific Postscript to Philosophical Fragments , [ 1 ] [ 2 ] the penultimate proposition of the Tractatus Logico-Philosophicus (translated from the original German) reads ...

  9. Ludwig Wittgenstein - Wikipedia

    en.wikipedia.org/wiki/Ludwig_Wittgenstein

    Ludwig Josef Johann Wittgenstein (/ ˈ v ɪ t ɡ ən ʃ t aɪ n,-s t aɪ n / VIT-gən-s(h)tyne, [7] Austrian German: [ˈluːdvɪk ˈjoːsɛf ˈjoːhan ˈvɪtɡn̩ʃtaɪn]; 26 April 1889 – 29 April 1951) was an Austrian philosopher who worked primarily in logic, the philosophy of mathematics, the philosophy of mind, and the philosophy of language.