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The Official Stardew Valley Cookbook is a cookbook written by Eric "ConcernedApe" Barone and Ryan Novak and published by Random House Worlds on May 14, 2024. The book is based on dishes from Barone's 2016 video game Stardew Valley .
Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...
Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.
In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [18] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [19]
Minecarts in Stardew Valley are also used for transportation between the farm, mines and a few other destinations but are not available from the beginning and are unlocked by completing one part of the community center. In Sun Haven, a minecart is used for players to traverse between floors in the mines while other farm sims use lifts.
The Bahamas has “firmly rejected” President-election Donald Trump's proposal to fly deported immigrants out of the U.S. and into the small island nation about 100 miles southeast of Florida ...
Graveyard Keeper is a graveyard-themed management simulation video game developed by independent Russian indie game studio Lazy Bear Games and published by tinyBuild.The game's alpha version was released for Microsoft Windows in May 2018, [1] followed by the regular release for Windows and Xbox One later that year. [2]
Crafting new in-game items is a game mechanic in open world survival video games such as Minecraft and Palworld, [27] role-playing video games such as Divinity: Original Sin [28] and Stardew Valley, [29] tabletop role-playing games such as Dungeons & Dragons, [30] and deck-building card games such as Mystic Vale. [31]