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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. Initial and terminal objects - Wikipedia

    en.wikipedia.org/wiki/Initial_and_terminal_objects

    The empty set is the unique initial object in Set, the category of sets. Every one-element set is a terminal object in this category; there are no zero objects. Similarly, the empty space is the unique initial object in Top, the category of topological spaces and every one-point space is a terminal object in this category.

  4. Default constructor - Wikipedia

    en.wikipedia.org/wiki/Default_constructor

    All fields are left at their initial value of 0 (integer types), 0.0 (floating-point types), false (boolean type), or null (reference types). A programmer-defined constructor that takes no parameters is also called a default constructor in C#, but not in Java. [4] [5]

  5. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    VB .NET and C# also allow the use of the new operator to create value type objects, but these value type objects are created on the stack regardless of whether the operator is used or not. In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked ...

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  7. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed. It is a kind of lazy evaluation that refers specifically to the instantiation of objects or other resources.

  8. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Object destruction generally consists of finalization (a.k.a. cleanup) and memory deallocation (a.k.a. free). These steps generally proceed in order as: allocate, initialize, finalize, deallocate. Based on programming context, these steps may be partially or fully automated, and some of the steps can be customized.

  9. Nullable type - Wikipedia

    en.wikipedia.org/wiki/Nullable_type

    Nullable types are a feature of some programming languages which allow a value to be set to the special value NULL instead of the usual possible values of the data type.In statically typed languages, a nullable type is an option type, [citation needed] while in dynamically typed languages (where values have types, but variables do not), equivalent behavior is provided by having a single null ...