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  2. Kerbal Space Program 2 - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program_2

    Kerbal Space Program 2 was set to build on the sandbox features of its predecessor Kerbal Space Program by adding new propulsion methods (e.g. the Orion drive), habitation modules for building on-surface, orbital and planetary colonies, a multiplayer mode, as well as interstellar travel [4] [5] throughout the course of its early access.

  3. Solid rocket booster - Wikipedia

    en.wikipedia.org/wiki/Solid_rocket_booster

    Many launch vehicles, including the Atlas V, [1] SLS and Space Shuttle, have used SRBs to give launch vehicles much of the thrust required to place the vehicle into orbit. The Space Shuttle used two Space Shuttle SRBs , which were the largest solid propellant motors ever built until the Space Launch System and the first designed for recovery ...

  4. Kerbal Space Program - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program

    Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".

  5. Orbital Maneuvering System - Wikipedia

    en.wikipedia.org/wiki/Orbital_Maneuvering_System

    The Orbital Maneuvering System (OMS) is a system of hypergolic liquid-propellant rocket engines used on the Space Shuttle and the Orion spacecraft.Designed and manufactured in the United States by Aerojet, [1] the system allowed the orbiter to perform various orbital maneuvers according to requirements of each mission profile: orbital injection after main engine cutoff, orbital corrections ...

  6. Comparison of orbital rocket engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_orbital...

    Engine Origin Designer Vehicle Status Use Propellant Power cycle Specific impulse (s) [a] Thrust (N) [a] Chamber pressure (bar) Mass (kg) Thrust: weight ratio [b] Oxidiser: fuel ratio

  7. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1] The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4]

  8. Inertial Upper Stage - Wikipedia

    en.wikipedia.org/wiki/Inertial_Upper_Stage

    The Inertial Upper Stage (IUS), originally designated the Interim Upper Stage, was a two-stage, solid-fueled space launch system developed by Boeing for the United States Air Force beginning in 1976 [4] for raising payloads from low Earth orbit to higher orbits or interplanetary trajectories following launch aboard a Titan 34D or Titan IV rocket as its upper stage, or from the payload bay of ...

  9. Payload Assist Module - Wikipedia

    en.wikipedia.org/wiki/Payload_Assist_Module

    The PAM was used with the Space Shuttle, Delta, and Titan launchers and carried satellites from low Earth orbit to a geostationary transfer orbit or an interplanetary course. The payload was spin stabilized by being mounted on a rotating plate. [1] Originally developed for the Space Shuttle, different versions of the PAM were developed: