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  2. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    A decimal data type could be implemented as either a floating-point number or as a fixed-point number. In the fixed-point case, the denominator would be set to a fixed power of ten. In the floating-point case, a variable exponent would represent the power of ten to which the mantissa of the number is multiplied.

  3. Decimal floating point - Wikipedia

    en.wikipedia.org/wiki/Decimal_floating_point

    For example, while a fixed-point representation that allocates 8 decimal digits and 2 decimal places can represent the numbers 123456.78, 8765.43, 123.00, and so on, a floating-point representation with 8 decimal digits could also represent 1.2345678, 1234567.8, 0.000012345678, 12345678000000000, and so on.

  4. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    Since 2 10 = 1024, the complete range of the positive normal floating-point numbers in this format is from 2 −1022 ≈ 2 × 10 −308 to approximately 2 1024 ≈ 2 × 10 308. The number of normal floating-point numbers in a system (B, P, L, U) where B is the base of the system, P is the precision of the significand (in base B),

  5. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    For the next range, from 2 53 to 2 54, everything is multiplied by 2, so the representable numbers are the even ones, etc. Conversely, for the previous range from 2 51 to 2 52, the spacing is 0.5, etc. The spacing as a fraction of the numbers in the range from 2 n to 2 n+1 is 2 n−52.

  6. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    2.4 JavaScript. 2.5 Visual Basic .NET ... typically in binary but sometimes in decimal. Because floating-point numbers have limited ... 2 floating-point types, a 16 ...

  7. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Compared with the fixed-point number system, the floating-point number system is more efficient in representing real numbers so it is widely used in modern computers. While the real numbers R {\displaystyle \mathbb {R} } are infinite and continuous, a floating-point number system F {\displaystyle F} is finite and discrete.

  8. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    To approximate the greater range and precision of real numbers, we have to abandon signed integers and fixed-point numbers and go to a "floating-point" format. In the decimal system, we are familiar with floating-point numbers of the form (scientific notation): 1.1030402 × 10 5 = 1.1030402 × 100000 = 110304.02. or, more compactly: 1.1030402E5

  9. Subnormal number - Wikipedia

    en.wikipedia.org/wiki/Subnormal_number

    The significand (or mantissa) of an IEEE floating-point number is the part of a floating-point number that represents the significant digits. For a positive normalised number, it can be represented as m 0.m 1 m 2 m 3...m p−2 m p−1 (where m represents a significant digit, and p is the precision) with non-zero m 0.