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Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all possible values of some integer type. For example, float might be an IEEE 754 single precision type, which cannot represent the integer 16777217 exactly, while a 32-bit integer type ...
Minifloats (in Survey of Floating-Point Formats) OpenEXR site; Half precision constants from D3DX; OpenGL treatment of half precision; Fast Half Float Conversions; Analog Devices variant (four-bit exponent) C source code to convert between IEEE double, single, and half precision can be found here; Java source code for half-precision floating ...
One might desire to have a LinkedList of int, but this is not directly possible. Instead Java defines primitive wrapper classes corresponding to each primitive type: Integer and int, Character and char, Float and float, etc. One can then define a LinkedList using the boxed type Integer and insert int values into the list by boxing them as ...
convert a float to a double f2i 8b 1000 1011 value → result convert a float to an int f2l 8c 1000 1100 value → result convert a float to a long fadd 62 0110 0010 value1, value2 → result add two floats faload 30 0011 0000 arrayref, index → value load a float from an array fastore 51 0101 0001 arrayref, index, value →
In computing, floating-point arithmetic (FP) is arithmetic on subsets of real numbers formed by a signed sequence of a fixed number of digits in some base, called a significand, scaled by an integer exponent of that base. Numbers of this form are called floating-point numbers. [1]: 3 [2]: 10
A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...
A common usage of mixed-precision arithmetic is for operating on inaccurate numbers with a small width and expanding them to a larger, more accurate representation. For example, two half-precision or bfloat16 (16-bit) floating-point numbers may be multiplied together to result in a more accurate single-precision (32-bit) float. [1]
Erlang: the built-in Integer datatype implements arbitrary-precision arithmetic. Go: the standard library package math/big implements arbitrary-precision integers (Int type), rational numbers (Rat type), and floating-point numbers (Float type) Guile: the built-in exact numbers are of arbitrary precision.