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Assassin's Creed Mirage is an action-adventure stealth game intended to be reminiscent of older Assassin's Creed titles, being more linear and story-focused and reducing the number of role-playing elements present in recent installments of the series. Parkour, close-quarter combat, and stealth are core elements of the gameplay.
The first Assassin's Creed game was released in 2007, and the series has featured thirteen main installments in total, the most recent being Assassin's Creed Mirage in 2023. Main games in the Assassin's Creed series are set in an open world and played from the third-person view.
Assassin's Creed Valhalla is an action role-playing video game structured around several main story arcs and numerous optional side-missions, called "World Events". The player takes on the role of Eivor Varinsdottir (/ ˈ eɪ v ɔːr /), [7] a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms.
Assassin's Creed Nexus VR is a virtual reality action-adventure game developed by Red Storm Entertainment and published by Ubisoft for virtual reality (VR) headsets Meta Quest 2, Meta Quest Pro, and Meta Quest 3. [2] Played from a first-person perspective, the game stars Ezio Auditore da Firenze, Connor, and Kassandra as its protagonists.
Sales for Assassin's Creed were said by the publisher to have "greatly outstripped" their expectations. [62] In the United Kingdom, Assassin's Creed debuted at number one, knocking Infinity Ward's Call of Duty 4: Modern Warfare from the top; the majority of the debut sales were on the Xbox 360, which claimed 67% of the game's total sales. [63]
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Assassin's Creed Shadows is an upcoming action role-playing game developed by Ubisoft Quebec and published by Ubisoft.The game is the fourteenth major installment in the Assassin's Creed series and the successor to 2023's Assassin's Creed Mirage, as well as the first title to be included in the Assassin's Creed: Infinity platform.
For Assassin's Creed Unity there has been a similar upgrade, advanced control mechanics with physically based rendering (PBR) being the stand-out addition, enabling materials, objects and surfaces to look and react more realistically to lighting, shading and shadowing. Furthermore, the global illumination system is now more realistic with the ...