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  2. Penalty method - Wikipedia

    en.wikipedia.org/wiki/Penalty_method

    In the above equations, (()) is the exterior penalty function while is the penalty coefficient. When the penalty coefficient is 0, f p = f . In each iteration of the method, we increase the penalty coefficient p {\displaystyle p} (e.g. by a factor of 10), solve the unconstrained problem and use the solution as the initial guess for the next ...

  3. Discontinuous Galerkin method - Wikipedia

    en.wikipedia.org/wiki/Discontinuous_Galerkin_method

    In applied mathematics, discontinuous Galerkin methods (DG methods) form a class of numerical methods for solving differential equations. They combine features of the finite element and the finite volume framework and have been successfully applied to hyperbolic , elliptic , parabolic and mixed form problems arising from a wide range of ...

  4. Constrained optimization - Wikipedia

    en.wikipedia.org/wiki/Constrained_optimization

    Many constrained optimization algorithms can be adapted to the unconstrained case, often via the use of a penalty method. However, search steps taken by the unconstrained method may be unacceptable for the constrained problem, leading to a lack of convergence. This is referred to as the Maratos effect. [3]

  5. Lagrangian relaxation - Wikipedia

    en.wikipedia.org/wiki/Lagrangian_relaxation

    The penalty method does not use dual variables but rather removes the constraints and instead penalizes deviations from the constraint. The method is conceptually simple but usually augmented Lagrangian methods are preferred in practice since the penalty method suffers from ill-conditioning issues.

  6. Meshfree methods - Wikipedia

    en.wikipedia.org/wiki/Meshfree_methods

    Several methods have been developed to impose the essential boundary conditions weakly, including Lagrange multipliers, Nitche's method, and the penalty method. As for quadrature , nodal integration is generally preferred which offers simplicity, efficiency, and keeps the meshfree method free of any mesh (as opposed to using Gauss quadrature ...

  7. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    Penalty methods, where interactions are commonly modelled as mass-spring systems. This type of engine is popular for deformable, or soft-body physics. Constraint based methods, where constraint equations are solved that estimate physical laws. Impulse based methods, where impulses are applied to object interactions. However, this is actually ...

  8. Linear complementarity problem - Wikipedia

    en.wikipedia.org/wiki/Linear_complementarity_problem

    Besides having polynomial time complexity, interior-point methods are also effective in practice. Also, a quadratic-programming problem stated as minimize f ( x ) = c T x + 1 2 x T Q x {\displaystyle f(x)=c^{T}x+{\tfrac {1}{2}}x^{T}Qx} subject to A x ⩾ b {\displaystyle Ax\geqslant b} as well as x ⩾ 0 {\displaystyle x\geqslant 0} with Q ...

  9. Two-body problem - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem

    Let x 1 and x 2 be the vector positions of the two bodies, and m 1 and m 2 be their masses. The goal is to determine the trajectories x 1 (t) and x 2 (t) for all times t, given the initial positions x 1 (t = 0) and x 2 (t = 0) and the initial velocities v 1 (t = 0) and v 2 (t = 0). When applied to the two masses, Newton's second law states that