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  2. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Scheyvens, Griffin, Jocoy, Liu, & Bradford (2008) further noted that "by utilizing learning strategies that can include small-group work, role-play and simulations, data collection and analysis, active learning is purported to increase student interest and motivation and to build students ‘critical thinking, problem-solving and social skills".

  3. Robert J. Marzano - Wikipedia

    en.wikipedia.org/wiki/Robert_J._Marzano

    Robert J. Marzano is an educational researcher in the United States. He has done educational research and theory on the topics of standards-based assessment, cognition, high-yield teaching strategies, and school leadership, including the development of practical programs and tools for teachers and administrators in K–12 schools.

  4. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    These devices are higher in cost and require extensive user training. Some examples of high-tech devices are text-to-speech and speech-to-text software, wheelchairs with alternative navigation software, and alternative mouse software. [18] It is important to provide students and their families with low-cost recommendations for high-cost devices ...

  5. Evidence-based education - Wikipedia

    en.wikipedia.org/wiki/Evidence-based_education

    The intervention gives additional teaching and attempts to cover an additional year of curriculum during its 1 or 2-year duration. Classes link multiple subjects and are designed to have a "hands on" practical approach. 6–8, High risk and low performing students in grades who are behind their grade levels

  6. Universal design for instruction - Wikipedia

    en.wikipedia.org/wiki/Universal_design_for...

    Universal Design for Instruction is an educational framework and set of strategies that applies both UD and the Principles of Universal Design to academic and teaching environments, learning products, and learning materials. Specific UDI frameworks and educational initiatives vary between academic and policy institutions.

  7. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    The motivation for mastery learning comes from trying to reduce achievement gaps for students in average school classrooms. During the 1960s John B. Carroll and Benjamin S. Bloom pointed out that, if students are normally distributed with respect to aptitude for a subject and if they are provided uniform instruction (in terms of quality and learning time), then achievement level at completion ...

  8. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    It outlines strategies that an educator may adopt to achieve the learning objectives. Instructional theories are adapted based on the educational content and more importantly the learning style of the students. They are used as teaching guidelines/tools by teachers/trainers to facilitate learning. Instructional theories encompass different ...

  9. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

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